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1. [Request] CCP's priorities (Pt.2) - in Feedback/Requests [original thread]
Forlorn Destrier wrote: ] EDIT: so what you wold have in FW would be several choices, for example: Ambush - Minmater Defense Force; Ambush Amarr Defense Force; Ambush Minmater Invasion Force; etc. Thoughts? Leave pub the way it is and allow ...
- by Gideon McAllistar - at 2013.08.15 23:03:00
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2. [Request] CCP's priorities (Pt.2) - in Feedback/Requests [original thread]
Forlorn Destrier wrote: Agreed - FW needs to be tweaked to make it work better. Right now, the number of battles is limited due to low interest. CCP needs to work to enhance FW battles to make them more appealing. Off topic question: why not...
- by Gideon McAllistar - at 2013.08.15 23:01:00
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3. [Request] CCP's priorities (Pt.5) - in Feedback/Requests [original thread]
Forlorn Destrier wrote: +1,000,000 (didn't even read your reason) Highly recommend you read the paragraph and feedback would be appreciated.
- by Gideon McAllistar - at 2013.08.15 22:56:00
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4. [Request] CCP's priorities (Pt.2) - in Feedback/Requests [original thread]
Forlorn Destrier wrote: Gideon McAllistar wrote: I would like for CCP to focus on getting certain things done that have taken from the appeal of Dust not only for those of us that are active, but also for those who have tried the game out an...
- by Gideon McAllistar - at 2013.08.15 22:53:00
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5. [Request] CCP's priorities (Pt.1) - in Feedback/Requests [original thread]
Derrith Erador wrote: I actually thought about recommending the exact same thing on game modes and restrictive suits. I agree with you, but it could use some tweaking, simply because some protobear could take advantage of his passive skills and...
- by Gideon McAllistar - at 2013.08.15 22:52:00
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6. [Request] CCP's priorities (Pt.4) - in Feedback/Requests [original thread]
CLONE117 wrote: cant u just put all these posts into one big thread instead of multiple? They have a rule against that which made another of my request fall through the cracks to never be read again. Was about to put it into one long thread,...
- by Gideon McAllistar - at 2013.08.15 22:29:00
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7. [Request] CCP's priorities (Pt.6) - in Feedback/Requests [original thread]
I would like for CCP to focus on getting certain things done that have taken from the appeal of Dust not only for those of us that are active, but also for those who have tried the game out and walked away. I want to get most of those folks back a...
- by Gideon McAllistar - at 2013.08.15 22:28:00
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8. [Request] CCP's priorities (Pt.5) - in Feedback/Requests [original thread]
I would like for CCP to focus on getting certain things done that have taken from the appeal of Dust not only for those of us that are active, but also for those who have tried the game out and walked away. I want to get most of those folks back a...
- by Gideon McAllistar - at 2013.08.15 22:27:00
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9. [Request] CCP's priorities (Pt.3) - in Feedback/Requests [original thread]
I would like for CCP to focus on getting certain things done that have taken from the appeal of Dust not only for those of us that are active, but also for those who have tried the game out and walked away. I want to get most of those folks back a...
- by Gideon McAllistar - at 2013.08.15 22:26:00
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10. [Request] CCP's priorities (Pt.4) - in Feedback/Requests [original thread]
I would like for CCP to focus on getting certain things done that have taken from the appeal of Dust not only for those of us that are active, but also for those who have tried the game out and walked away. I want to get most of those folks back a...
- by Gideon McAllistar - at 2013.08.15 22:26:00
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11. [Request] CCP's priorities (Pt.1) - in Feedback/Requests [original thread]
I would like for CCP to focus on getting certain things done that have taken from the appeal of Dust not only for those of us that are active, but also for those who have tried the game out and walked away. I want to get most of those folks back a...
- by Gideon McAllistar - at 2013.08.15 22:25:00
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12. [Request] CCP's priorities (Pt.2) - in Feedback/Requests [original thread]
I would like for CCP to focus on getting certain things done that have taken from the appeal of Dust not only for those of us that are active, but also for those who have tried the game out and walked away. I want to get most of those folks back a...
- by Gideon McAllistar - at 2013.08.15 22:25:00
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13. Flaylock pistols and mass drivers are OP. - in Feedback/Requests [original thread]
XxGhazbaranxX wrote: Most mass driver kills on the feed are Either kill steals or a flux/mass double wammy which by the way is not necessary to use with any other weapon making the mass driver the only weapon that needs the synergy to be real...
- by Gideon McAllistar - at 2013.07.21 07:16:00
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14. Flaylock pistols and mass drivers are OP. - in Feedback/Requests [original thread]
Cosgar wrote: Gideon McAllistar wrote: Like I said before, I don't have proficiency in any other weapons. It is just my opinion. Proficiently or not, you're citing that you use the weapon in its proper situation, with flux grenades, and cl...
- by Gideon McAllistar - at 2013.07.21 06:46:00
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15. Flaylock pistols and mass drivers are OP. - in Feedback/Requests [original thread]
[quote=Cosgar So let me get this straight, you want to nerf an already nerfed highly situational weapon with limited ammo, and a 1 v 1 disadvantage to the most used weapon in the game because you think it's OP from using it properly? That's like s...
- by Gideon McAllistar - at 2013.07.21 06:37:00
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16. FluxNade+ Mass Driver=GodMODE CCP MUST READ! - in Feedback/Requests [original thread]
Might I interest you in a similar topic? https://forums.dust514.com/default.aspx?g=posts&m=1082474#post1082474
- by Gideon McAllistar - at 2013.07.21 06:24:00
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17. Flaylock pistols and mass drivers are OP. - in Feedback/Requests [original thread]
Mass Driver user here. Mass Drivers are OP in my opinion, but to be fair, I don't exactly have Proficiency levels in other weapons. Feels like base damage is enough to make even shield tankers cringe and don't get me started on how easy it is to m...
- by Gideon McAllistar - at 2013.07.21 06:14:00
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18. [Requests] BPO Gear - in Feedback/Requests [original thread]
Dear CCP, I have the 'Raven', 'Sever', and 'Valor' dropsuits from the three day promotion on the Beta Merc Pack but do not have the skills to use them. Removal of skill requirements on these suits would be appreciated because in order to get into...
- by Gideon McAllistar - at 2013.05.15 00:55:00
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